When actor collides or overrides with actor, orbit around actor just a little bit?

If you download the file you can see what i mean. When the two objects collide they constrain the same rotation and location attributes, which is good! But i want the blue actor to do the same thing but stick to the edge of the white square. i tried adding +50 to the location attribute but it gets really messed up. Try it! If anyone has a solution for this you can test it out! and let me know what you did! Download the proj here: http://www.filedropper.com/showdownload.php/actorgrabber2
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