3 months of search. Help

Adam3k3Adam3k3 Member Posts: 11
edited July 2013 in Working with GS (Mac)
Hey guys, like the topic says. For 3 continues month I have struggled to understand this problem.

I'm building a break type game with many level and one rule actor. I can start the game from any level in gamesalad and play it fine. The problem starts when I clear the stage and jump to the next level (Scene) The ball wont spawn.

Bellow is my game rule:

http://imageshack.us/a/img22/6078/s6lj.jpg

Basically, when the ball gets killed I have another actor spawned that when clicked on him the ball spawns.

Please help. Thanks

Comments

  • ericzingelerericzingeler Member Posts: 334

    Not sure if this is your problem but make sure you manually reset your game attributes on scene change if need be as they won't reset to default values automatically, only actor and scene attributes do.
  • natzuurnatzuur Member Posts: 304
    Are you resetting the attributes game.ballonscreen to false before the change scene or right at the start (simple as a change attribute to zero with no rules placed on the scene)? Also the bottom rule seems to have redudant logic, but cant tell because the attribute is so long.
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