SOLVED - Bug? Boolean changing itself to true on its own

LooseMooseLooseMoose Member Posts: 224
edited August 2013 in Working with GS (Mac)
SOLVED: My load behavior must have been corrupt, I replaced it and my boolean stopped automatically changing.

Hi, I have an In App Purchase in my game to remove ads. The ads display when my boolean is false.

When I first play the game the boolean is false (which is what I want), and no matter how long I play or what I do the boolean stays false (which is what I want).

But when I exit my game and end its process then re-launch the game, the boolean has changed itself to true? Which means ads no longer display and my IAP to remove ads hasn't even been touched.

When my game starts it loads the iads boolean. That's all that happens. Why is my boolean changing to true when I re-launch my game? Is this a bug?

Thanks

EDIT: I narrowed my problem down and it is definitely the load attribute that fires at the start of the game that changes the boolean to true. Because when I turn the rule off my boolean stays false when I re-launch the game.
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