repeat rolling movement

DookiDooki Member Posts: 247
edited November -1 in Working with GS (Mac)
OK, I'm sure I'm missing it in the forum. I did a search and can't find this.

Q: how to do create a repeating roll? (or movement for that matter)

I have a barrel rolling down a hill and I want that actor to repeat the roll. I've been playing with Spawn and Timer but am getting no where. I've looked at the space shooter template but I can't see how the enemy ships repeat their movements.

Thanks,
Dooki

Comments

  • RiffelRiffel Member Posts: 1,272
    You need a actor to spaw your barrels, create a barrel counter atribute in game level. and destroy unused barrels to preserve memory.
    Hope helps you, Marcos Riffel.
    (sorry my bad english)
  • DookiDooki Member Posts: 247
    Hey Riffel,

    You're English is fine. I need a little more detail though.

    So for Barrel:
    - Create a "Barrel counter" attribute in game level. INTEGER? REAL?
    - Destroy unused barrels. You mean create a collision actor and set it to destroy barrels?

    Much thanks!
    Dooki
  • DookiDooki Member Posts: 247
    Anyone have advice for my continuous movement set up? I keep looking at the space shooter demo and I can't figure out how those enemy ships keep repeating?
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