Camera size in 320x480 portrait layout.

mainsourcemainsource Member Posts: 19
edited November -1 in Working with GS (Mac)
So I'm working on a game with a portrait layout (320x480) that will be ready for the iPhone support when its launched. I'm having a hard time with the camera though.
How do I change the camera size to 320x480 so that the portrait layout is completely displayed?

Comments

  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    Thank you for your question.
    Please check with the wiki http://gamesalad.com/wiki/scene_attributes about the camera size. Updates about the portrait layout will be there if we provide functionality for it later.
  • SDMGSDMG Member Posts: 280
    Will there be support for the portrait-layout in the final release?
    For now there is no workaround to create a portrait-layout game??

    Thank you

    SDMG
  • quantumsheepquantumsheep Member Posts: 8,188
    I just rotate all my graphics ;)

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • SDMGSDMG Member Posts: 280
    Hi quantumsheep ;))

    yep thank you ... sometimes i am blind...

    I think you can't use gravity anymore but everything else is working?
    in the iphone previewer too?

    hmm... that would be great!!

    cheers

    SDMG
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