Collisions and Boolean Issue

I have a rule set up within an object that when the hero character collides with it, it changes a boolean value within that object. It's set up as "Actor receives event" "Overlaps or Collides" with "actor of type""hero" and then of course I have "change attribute" within that rule.

I've discovered thru testing thought that it doesn't permanently change the boolean value of the object. It only changes the value while the actual collision is occurring. So I take it that these rules are the equivalent of a "while" statement, more so than the "if" I thought I was applying. If this is the case, how does one do a permanent change?

Thanks for the help.

Comments

  • mesaticusmesaticus Member Posts: 51
    Nevermind. I had a rule in the "Otherwise" that was conflicting.

    (I'm realizing the way this forum is really going to work for me is to fiddle with something for an hour. Search forums for 30 minutes looking for a solution. Finally make a post when I'm insanely frustrated...then self solve my issue 10 seconds later) :)
  • VolontaArtsVolontaArts Member Posts: 510
    lol nice
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