Actor selection
ZeroRaven
Member Posts: 33
Hi there, I'm making a game where you can pick one of 4 ships. I hope to have the PLAYER-ACTOR change depending on which ship is selected.
The ship selection is on a different screen from the actual game.
Eventually I want to add different attributes for each player type, but right now I can't figure out how to just select the player.
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EXAMPLE:
Scene 1:
[Ship1] [Ship2] [Ship3] [Ship4]
*click ship (go to scene command set)
Scene 2:
Player spawned.
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I can have the problem temporarily fixed by having different levels for each ship type, but if I want to have a larger game it will eat a lot of space having all the level clones.
Can the problem be solved easily? Or is it beyond gamesalads capabilities to have selectable ships defined into a single player object?
Help please?
The ship selection is on a different screen from the actual game.
Eventually I want to add different attributes for each player type, but right now I can't figure out how to just select the player.
-------------
EXAMPLE:
Scene 1:
[Ship1] [Ship2] [Ship3] [Ship4]
*click ship (go to scene command set)
Scene 2:
Player spawned.
-------------
I can have the problem temporarily fixed by having different levels for each ship type, but if I want to have a larger game it will eat a lot of space having all the level clones.
Can the problem be solved easily? Or is it beyond gamesalads capabilities to have selectable ships defined into a single player object?
Help please?
Comments
Then in the game scene check the value of shipSelection and display the correct ship.
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
would it be possible to have that apply to different actor type so each ship could have its own "stats" ?