Need feedback from video of indev platformer SHADE
Frazzle
Member Posts: 223
My game, SHADE has been indev from just under a week now and i think it's almost time to set about making the actual levels than just creating features and testing them out, so I was wondering if anyone had any last minute ideas as for features in this game (gameplay-wise only, not timers etc.) seeing as once I start creating levels it won't be so easy to implement new ones.
The top video here is the current version of SHADE: http://frazz3l.tumblr.com/ I'd recommend watching this video non-fullscreen, it looks better.
Ideas for possible improvements for the game are welcome. Cheers,FM.
The top video here is the current version of SHADE: http://frazz3l.tumblr.com/ I'd recommend watching this video non-fullscreen, it looks better.
Ideas for possible improvements for the game are welcome. Cheers,FM.
Comments
Don't get me wrong it's still cool
2) Full jumps, no steering.
3) It's being designed for Macbook, so the lighter shade issue would be minimal.
4) I may make it so that the blocks go brighter the closer the player gets to them, as opposed to turning visible when touched.
5)Both features will be introduced in tutorial levels, so they player will know to search for them.
6) Yes, yes it is.
Thanks for the feedback. FM