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GameSalad 101
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Working with GS (Mac)
anyone good with rotating?
VolontaArts
Member
Posts:
510
August 2013
in
Working with GS (Mac)
what it does.
vs
what i want it to do
Comments
VolontaArts
Member
Posts:
510
August 2013
fast forward second vid to gameplay thanks
Socks
London, UK.
Member
Posts:
12,822
August 2013
edited August 2013
I think . . . . . change your 'sin' from -0 to -40 . . . ?
Also, why is your rotation moving in 45° increments, should it not be 90°.
I think a simple move would be easier than rotating.
VolontaArts
Member
Posts:
510
August 2013
@socks
almost worked. but now they arent close anymore. let me play with the numbers a bit more and ill see what happens.
VolontaArts
Member
Posts:
510
August 2013
hmmm...didnt know i could use that lmao. thats why im the newb. thank you that would work perfect!
VolontaArts
Member
Posts:
510
August 2013
@socks
wait, can i still constrain the to actors together?
Socks
London, UK.
Member
Posts:
12,822
August 2013
edited August 2013
@BurberryArts
Not sure quite what any of your last three posts mean.
@-)
VolontaArts
Member
Posts:
510
August 2013
@socks
lol. sorry. well when i 'sin' to -45. the actors that should be side by side were no longer side by side. and the actors are constrained together. so can i still use the move rule even if they are constrained together?
Socks
London, UK.
Member
Posts:
12,822
August 2013
edited August 2013
..
VolontaArts
Member
Posts:
510
August 2013
edited August 2013
@socks
sorry changed* 'sin' to and i meant '40'
its just that I'm multitasking and taking care of my nephews lol. pain in the butts
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Also, why is your rotation moving in 45° increments, should it not be 90°.
I think a simple move would be easier than rotating.
Not sure quite what any of your last three posts mean. @-)
its just that I'm multitasking and taking care of my nephews lol. pain in the butts