Spawning System
belcs
Member Posts: 6
I am creating a shooting game in which the hero moves left to right at the bottom and the enemies scroll from either left or right across the top and the hero shoots them. I have a wide variety of enemies that preform various methods of attack. My question is what is the most efficient spawning approach? I have 25 levels, and I want it to progress obviously. Currently I have been playing around with creating a spawn enemies actor off to the side of the scene and manually inputting when i want each to spawn, but I cant see that going smooth with optimization. Any help would be greatly appreciated!
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