publish android with non-reverse-scheme name
w6
Member, PRO Posts: 3
Hi all,
I get a big problem publishing an update of an old game ( so already online for one year) . It was published with strange package name ( foo.bar.com instead of com.bar.foo).
We reworked the all game in GS and when it was time to publish, the website prevent me to generate the app if i don't put a reverse name. But i can't do that as GooglePlay or amazon won't let me update the app with a different package name !!
We don't want to start a all new game there because we get customers who couldn't update the game.
Support didn't give solution, so i ask here if someone get an idea ?
Note : googleplay and amazon DO accept non-reverse names in package name ( we have 2 or 3 like this and it's not a problem)
thank you for any idea
I get a big problem publishing an update of an old game ( so already online for one year) . It was published with strange package name ( foo.bar.com instead of com.bar.foo).
We reworked the all game in GS and when it was time to publish, the website prevent me to generate the app if i don't put a reverse name. But i can't do that as GooglePlay or amazon won't let me update the app with a different package name !!
We don't want to start a all new game there because we get customers who couldn't update the game.
Support didn't give solution, so i ask here if someone get an idea ?
Note : googleplay and amazon DO accept non-reverse names in package name ( we have 2 or 3 like this and it's not a problem)
thank you for any idea
Comments
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
It's not the same for android platform and taht's my problem .
What i don't agree is : If you take google adt with last version and build an android app, name the package "foo.bar.com". You will be able to publish your game on google play and amazon without any problem !
So why GS publish just prevent me to do it if it works anyway ?
That's my point : i would like to have the possibility to publish an ANDROID game with package name "foo.bar.com" on GS publish. It's not googleplay or amazon having problem but very well GS in that case.
If not, I would like to have the possibility to download a ready to compile android project, so i could rename it and compile with adt. I don't see any closed sources problem here , as the GS library is an executable anyway. Lot of other closed source engines can do that and it's not a problem.
I would agree to be stuck in a good way, but not this way! ( for now i lost 2 weeks of work with GS because of this "little" publish pb!
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS