Need help with actor spawning, platformer?

madisonnmadisonn Member Posts: 24
edited August 2013 in Working with GS (Mac)
Hi, I'm making a platform that animates and spawns several actors when the player collides with it. The problem is that only the first platform that I dragged onto the screen animates and spawns the actors, and the others don't do anything. Do you have any ideas of what I could do to make every platform animate and spawn the actors?

Comments

  • madisonnmadisonn Member Posts: 24
    Does anyone know what I can do to make it work? I've tried everything but nothing is working !
  • mesaticusmesaticus Member Posts: 51
    Does the platform you drag onto your scene have ALL the actions on it? Did you edit one of the platforms that you had placed into your scene already (breaking the prototype)?
  • madisonnmadisonn Member Posts: 24
    It does have all the actions on it so I don't know what the problem is, it just isn't doing any of the actions
  • PaxPaxPaxPax Member Posts: 106
    Best to show us your code. It does not sound complicated so I am sure someone can help. It sounds like you have a number of platform actors, say 1-5. If player collides with platform 1, are you expecting platform 2-5 to also spawn etc. If so, you may need game attributes.
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    @mesaticus was asking about prototype/instance rules... the easiest way to find out if that is causing the problem is to remove your actor(s) from the scene and then re-add them (or add them to a new, blank scene for testing).

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