My Ludum Dare 27 Entry, 'A Day In A Life' - built in GameSalad.
EOS
Member Posts: 74
I submitted a game for the Ludum Dare competition this weekend. Ludum Dare is a game dev competition where you have 48 hours to make a game based on a theme voted on by the community from scratch...and solo - no outside help allowed!
The theme for this competition was '10 seconds'. You can play my entry here (works best on Firefox or Chrome, no sound in the others for some reason):
http://evilobjective.com/ludum-dare-27/
The game is a parody of Bruce Banner/The Hulk and imagines what it would be like trying to stop yourself from getting mad over pretty mundane daily events.
Enjoy! (And if you can beat the last level, please tell me how many tries it took and if you figured out/used the 'smash' cheat )
The theme for this competition was '10 seconds'. You can play my entry here (works best on Firefox or Chrome, no sound in the others for some reason):
http://evilobjective.com/ludum-dare-27/
The game is a parody of Bruce Banner/The Hulk and imagines what it would be like trying to stop yourself from getting mad over pretty mundane daily events.
Enjoy! (And if you can beat the last level, please tell me how many tries it took and if you figured out/used the 'smash' cheat )
Comments
Anyone else checking it out you need to use A and D to move left and right and I think you can click on things.
Cheers,
QS =
D
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Controls are A/D to move, and S (if you make it to the final level) to move up. Left click to interact with objects in each level, except for the 'turd' level (that one you just use A & D...but that whole level is a QA woe - I wish I had cut it now! Ah well).
Thanks for playing!