Creating a Boss at the end of a Level
pilotjoe
Member, PRO Posts: 31
Hey everyone, new GS user here. I've searched for an answer or tutorial for this scenario but I have yet to find. I was hoping someone could point me in the right direction.
I have a side scroller game I'm making, where at the end of the "path" I want the player to encounter a final boss. Basically when the player either crosses a point (trigger) in the "path" or possibly after a certain amount of time, the boss appears.
I want all other enemy's to pull back and move off screen and only the boss is present.
Does anyone know of any tutorials or forum posts that talk about end level boss encounters?
I had a couple of thoughts on how this might be done, but being new to GS I hoped there might be some examples of how others did something similar.
Thanks!
Joe
I have a side scroller game I'm making, where at the end of the "path" I want the player to encounter a final boss. Basically when the player either crosses a point (trigger) in the "path" or possibly after a certain amount of time, the boss appears.
I want all other enemy's to pull back and move off screen and only the boss is present.
Does anyone know of any tutorials or forum posts that talk about end level boss encounters?
I had a couple of thoughts on how this might be done, but being new to GS I hoped there might be some examples of how others did something similar.
Thanks!
Joe
Comments
and have that actor be the trigger for when it collides with your player.
that actor can trigger your boss to move in
and also the others to move out
Have a trigger that says 'boss mode on' or something.
When the player gets to a certain point, boss mode on = true
Have your aliens move to a part of the screen where they can't be seen if boss mode is true.
In the otherwsise section have them do their fancy stuff.
On the boss itself, make it so that if boss mode is false, move it to a section of the screen that isn't being used.
In the boss otherwise section, put in the rules that make it do its fancy stuff.
Hope that helps.
QS =
D
Dr. Sam Beckett never returned home...
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BTW -- thanks guys.. your advise worked liked a charm!