my game in adhoc is slow
tiesto
Member Posts: 122
I have already post a discussion about my game in prewien is slow: http://forums.gamesalad.com/discussion/58553/my-game-in-prewien-is-slow#latest
we answered me that the only solution to know if it will be slow when people download it it's to make an adhoc
I make an adhoc and my game is slow
exemple the play buttom
I touch it and at the down it's load but nothing happen
in preview it work
ans the other scenes are slow to charge
I don"t know what I had to do so please help me
thank you
we answered me that the only solution to know if it will be slow when people download it it's to make an adhoc
I make an adhoc and my game is slow
exemple the play buttom
I touch it and at the down it's load but nothing happen
in preview it work
ans the other scenes are slow to charge
I don"t know what I had to do so please help me
thank you
Comments
For all my actor pre-loader is off
I creat the game in GS 0.9 and I upgrade to GS 0.10 and the became more slow
on GS 0.9 it's also slow to open the store scene it take more then 15seconds
the endless scene( principal scene: I made an endless game) would not open.
please need your help
it's the final step and I publish my game
Hope that helps
I have 128 rules and 500 pictures
350 actors
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also @FryingBaconStudios could you give me exemple of others ways to do a never ending
It was actually a vertically scroller but it's easier to understand side by side than saying they were stacked on top of each other. The number of backgrounds you add is limitless but you'd need to make sure that they tile nicely otherwise it will look odd.
also can I let all my rules actors and pictures ?
however, as far as not loading, that points to a bad rule somewhere. the preview in the creator is very forgiving and will work with a bad rule. adhoc does not, and when you see scenes that load forever, 9 times out of 10 there is a bad rule that is typically missing an attribute in the expression.
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if you have 350 actors with just a few rules that could be ok as long as they are not moveable
if you have 350 actors with moveable enabled, you game will not run for long (if at all) on mobile devices.
(this is just based on my past experience)
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