Unsure about image optimizing.
ikhoata
Member Posts: 53
I use ImageOptim to optimize the PNG-24 image.
But when I import (replace the old one), Gamesalad converts it back to the big size again.
I saw some different ideas:
1. Some say we don't have to do this kind of optimizing because GameSalad (or Xcode on server-side) will revert the work.
2. Some say they are happy with the optimizing results, as they replace the images using Finder, not by Gamesalad.
As I saw Gamesalad use XML file to store file names and file sizes together, I don't know if the second solution has some downside.
Do you optimize your images like this and have solution for this? Maybe I'm missing some trick...
Thank you.
But when I import (replace the old one), Gamesalad converts it back to the big size again.
I saw some different ideas:
1. Some say we don't have to do this kind of optimizing because GameSalad (or Xcode on server-side) will revert the work.
2. Some say they are happy with the optimizing results, as they replace the images using Finder, not by Gamesalad.
As I saw Gamesalad use XML file to store file names and file sizes together, I don't know if the second solution has some downside.
Do you optimize your images like this and have solution for this? Maybe I'm missing some trick...
Thank you.
Comments
Excuse me but I don't understand your advice (my English is not good).
Does that mean I don't have to optimize my images if it's not too big?
Is it like, optimizing using ImageOptim for Gamesalad will not speed up the game loading process on devices?
Thank you.
The only case I found where it was worth it for me to replace images via finder was for very large 2048x2048 non-transparent backgrounds. After import, I swapped out the .png's for .jpg's and edited the XML accordingly.
Now, one thing to keep in mind. If you're looking to reduce app download size, then ImageOptim will be helpful.
If you're looking to improve performance (reduce image ram load), then ImageOptim won't be too helpful. You can reduce image RAM load by either reducing image dimensions or changing file bit depth.
You're going to need 24-bit png if transparency is required.
Use 8-bit png for non-transparent images.
Right now may be I'll stay with the original PNG because I won't be able to deal with error or mistake I'll make with new handy solutions.
When I'm confident enough, I will follow your tips.
Thank you.
Sometimes I feel like it's too much for an indie game developer really, everything needs to be cared by one man, oh my ">
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
From what I read in this forum, you gave me faith in Gamesalad even sometimes I (and maybe some folks) have troubles with it
You think it's bad now, when most of us vets got started years ago, there was little to no guidance. What you find now on the forums and videos are an accumulation of years of hard work, testing, trying, guessing, exploring ideas by the veterans around here. The new users are benefitting from the people who everyday put in the hard work and effort. Because of them there is now a load of knowledge to draw from. Most of us don't need to do this, or be so generous with our time and knowledge.
This is why you see veterans get ticked off when lazy people post questions that with a simple Google search they can find the answer or demand help. Trust me when I say we've seen it all before. We've seen hundreds of people come in and say they have the greatest idea since sliced bread. If I had a dollar for every time in the last three years I saw that I'd own my own island by now. What you new guys don't understand is we have seen it all, Heard it all and been there done that. We see the people come and go. I can tell by a persons first few posts if they're going to make it or not. Why because we've seen it a thousand times before.
Count yourself fortunate to be part of a community with so many dedicated veterans who are so giving of their time for nothing in return. I see a lack of graditiude around here and lots of good knowledgeable veterans I know just don't even bother with the forums anymore because of it. When you act demanding and ungrateful you're only hurting yourself as most of us already know the answers or can figure it out on our own.
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
Also indie developers are muti talented.
That's why I always feel awesome when I shout "I'm an indie developer" in front of the mirror ">
Thanks...
I mentioned you specifically at the end of this article: http://www.ragan.com/Main/Articles/Create_an_app_Its_easier_than_you_imagined_47188.aspx
And here's another more general one: http://behindthegrammar.com/2013/08/grammar-pop-the-power-of-community/
I'm pretty sure I've watched all of Tshirtbooth's videos and I discovered yours more recently. I could never have made my game without the help of the GameSalad community. So...RESPECT and THANKS from this corner.
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS