Collide rule only working sometimes. Is this what it means for GS to crash?
VolontaArts
Member Posts: 510
The problem here is the collide is setup to make and attribute =1 which when 1 is equaled... the actor up top is triggered to spawn a block. then i have a timer on it to switch back the attribute to 0 after .3 seconds. that might be the problem...
im guessing if its not working on my computer it really wouldnt work on the iPhone, especially when i have 6 slots for cubes instead of just 3 x positions.
error happens at about 36 seconds.
im guessing if its not working on my computer it really wouldnt work on the iPhone, especially when i have 6 slots for cubes instead of just 3 x positions.
error happens at about 36 seconds.
Comments
@BurberryArts
Hi, as you insinuated, it might have something to do with the timer changing the attribute... perhaps try change attribute to 0 in the spawned actor (so immediately its spawned, the attribute is reset.) Just a thought; hope it helps.
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