Warren Spector's Commandments of Game Design

I stumbled upon this on my travels, and found it interesting and informative, so thought I'd share:

http://www.gamesindustry.biz/articles/2013-09-04-warren-spectors-commandments-of-game-design?utm_source=newsletter&utm_medium=email&utm_campaign=european-daily

It's probably been covered in the rules, but I'd add KISS to the list (Keep it Simple, Stupid).

Also - surprise and delight your players!

Hope some of you find it interesting!

QS =D

@Saladstraightshooter - on a kinda related note, I put this in the 'working with GameSalad' section, but would love for there to be a 'Game Design' section to put it in. There's Art/graphics/music/sound and coding/programming/logic elements in the drop down selection, but I couldn't for the life of me find anything on actual 'Game Design'.

I believe it's seperate from the elements I've mentioned, and is probably something that shouldn't be omitted from the list of stuff games need ;)

Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io

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