Limited ad options in GS ?

Just wanted to know how everyone monetize their game in GS?


- iAds generally works, but is only for iOS apps and does not support countries like China, certain parts of Asia and Europe.

- Mobclix : Has a bad reputation with payments and is not a reliable option at all

- PlayHaven: Not sure how good this option is, but would be hard to work with since it has no dashboard.
As a game dev, you may want to experiment with Ads/placement etc with each release, to get the best
possible impressions.
Also does PH work in China and other locations where iAds does not work?

There are some really good ad networks and cross app promotion networks like appFlood,Chartboost etc.
How come GS doesn't pick any of these recognized and reliable networks.

GS allows us to make some truly awesome games, however as indie developers we need to have ways to monetize
and promote our games, so that we can reach much wider audiences and compete with studios with $$$$ to spend on
advertising.

Cheers

Comments

  • lycettebroslycettebros Member, PRO Posts: 1,598
    There has been much stated around these subjects previously on the forum. GS has responded to many of your suggestions already. Many are frustrated but we have to accept their decisions.

    I think they are considering Revmob for a later update. My ads are dropping off at the moment across all platforms...not sure if that is a general experience for others but there seems to be a recent distinct drop in impressions etc. Maybe saturation of the market has been reached?

    I would suggest that if iAds got more agreements with countries to generate revenue from ads that'd have a major impact for me probably more than any changes to GS.

    :)
  • zoopezoope Member Posts: 210
    @lycettebros Agree

    Hopefully GS will add Revmob support soon.
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