Things Moving In a Spiral Path?

ADSentertainmentADSentertainment Member Posts: 397
edited September 2013 in Working with GS (Mac)
I've been wondering, how would you make an object move around in a spiral into a specific point on a scene? I want to try and make a wormhole/time vortex/blackhole looking thing. This is just for future preference in case I want to use it in the future, which I likely will. I'm assuming it's some kind of math equation involving trig functions?

Having trouble with your game? Sounds like a personal problem.

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