Problem with iPad Mini and Image Resizing
I have a build that I've set up for the iPad. When I build it and put it on the device with test flight it works fine with the normal sized iPad.
The problem comes when I play it on an iPad Mini. All the actor sizes are the same but the art for some of the actors shrink down inside the actor so the art is just floating in them. Is there a fix I can do for this? Thanks!
The problem comes when I play it on an iPad Mini. All the actor sizes are the same but the art for some of the actors shrink down inside the actor so the art is just floating in them. Is there a fix I can do for this? Thanks!
Best Answers
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jonmulcahy Posts: 10,408
Do you have resolution independence turned on? Is all your artwork 2x the size of the actors? -
jonmulcahy Posts: 10,408
if RI is on your artwork needs to be 2x the size of the actors, that's your problem. when you publish GS makes copies of your artwork at 1/2 the size for non RI devices. i.e. the ipad mini.
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My app is running OK on iPad 4, but laggy on iPad 2. RI is on.
Does it mean that I have to build 2 apps, one for retina devices and one for non-retina devices?
It's just my game that laggy itself.