Universal build problem
Dues
Member Posts: 1,159
Hey guys,
Im banging my head to the wall right now because I cant get an universal build to work properly.
I have tried @DeepBlueApps way to do it and this happens:
http://img24.imageshack.us/img24/2097/c34chsmwsdqxuftngofuzr.mp4
As you can see at first my actor follows my mouse as it should, but when i change to legacy or iphone 5 mode it gets all messed up. I have set up the tossing code like taught in the cookbook vid found here:
I have also tried @voidedsky method but that ended up with massive tiling problems.
Anyone has a good way to make this work? Is it something in the tossing code that altered to get i to work? Or do you guys have any other suggestion for universal build method or do I have to live with the stretched art?
Im banging my head to the wall right now because I cant get an universal build to work properly.
I have tried @DeepBlueApps way to do it and this happens:
http://img24.imageshack.us/img24/2097/c34chsmwsdqxuftngofuzr.mp4
As you can see at first my actor follows my mouse as it should, but when i change to legacy or iphone 5 mode it gets all messed up. I have set up the tossing code like taught in the cookbook vid found here:
I have also tried @voidedsky method but that ended up with massive tiling problems.
Anyone has a good way to make this work? Is it something in the tossing code that altered to get i to work? Or do you guys have any other suggestion for universal build method or do I have to live with the stretched art?
Comments
Second, I just tried my project I created with dragging and it worked fine...
So here it is...hope it is what you are looking for :P
https://www.dropbox.com/s/kxxanzmhv4kv7e3/Drag actor-JagonApps.gameproj.zip
(also this thread is in the wrong category admins)
Max
Thanks! Ill check it out.
I downloaded your file, thanks for taking time to set it up! What you did with the tossing, works for me too, but not when Im using the universal build method. Sorry. Thanks anyway!
Anyone else that has any suggestions?
I read that its best to start with an iPad project, so I did, but maybe that was a bad idea
Our mouse in the house has touch like yours and its universal using the default gs method, if you try and manipulate the camera ie custom UB then you will have problems with touch like in your video so in this case i would recommend the standard settings for UB and take the hit on losing some scene area on iphone 5.
Here's a video of Mouse using various settings and still working properly.
Darren.