How to make an Electrical Weapon that can kill a group of enemy in short distance?

How to make an Electrical Gun (I name that 'Shock Gun' in the game) in Gamesalad? It can only kill the enemy in short distance but good for kill a group of them. What I need is model/animation, and behavior to fire them. Please answer ...

Best Answer

  • KevinCrossKevinCross London, UKPosts: 1,894
    Accepted Answer
    I can't help with the graphics but you could achieve the programming part by spawning an actor (as large as you want the area of damage) spawn it in front of the character and on the enemies have a rule that says if collides with electric actor then destroy actor/enemy.

Answers

  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    You need a flux capacitor .
    Ha!

    What @KevinCross described is the way to go @GamesIT And you'll need to get an artist to do the animations for you if you aren't comfortable with doing it yourself.
  • GamesITGamesIT Member Posts: 22
    edited September 2013
    I can't help with the graphics but you could achieve the programming part by spawning an actor (as large as you want the area of damage) spawn it in front of the character and on the enemies have a rule that says if collides with electric actor then destroy actor/enemy.
    So, if i do like what you say, it will hit and kill the enemy, even the electric animation don't stick at enemy. At least, i will give it a try. Also, thanks for your answer!
  • KevinCrossKevinCross London, UKMember Posts: 1,894
    Yes, everything the actor touches will be affected by the collision rules. Don't make the actor too big if the electric animation only covers a small percentage of the actor because that might look weird watching enemies die that are a mile away from the electric animation.
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