State of GameSalad on 10-2-2013
CodeWizard
Inactive, Chef Emeritus Posts: 1,143
Remember to keep an eye on the roadmap page for the latest details on what we're up to in the kitchen! http://www.gamesalad.com/roadmap
We're currently focused on a few things: bug fixes for 0.10.4b, getting the nightly build machine well oiled, QA testing out of nightly builds, turning on Amazon IAP / GameCircle features, and engine optimizations. But, you could tell that from the roadmap page, right? Sure you could!
Some pretty cool news is that we're integrating Chartboost and RevMob into the engine to replace Mobclix. We'll roll these features out to free users first and quickly follow up with Pro support. Keep your eye on the roadmap for more details.
Finalizing async multiplayer for release in nightlies is still waiting on contract stuff. Good news is that we have a contract to finalize. Bad news is that we're having "fun" tweaking and finalizing it. I wish I had a more definitive ETA. Boo for lawyering!
We're currently focused on a few things: bug fixes for 0.10.4b, getting the nightly build machine well oiled, QA testing out of nightly builds, turning on Amazon IAP / GameCircle features, and engine optimizations. But, you could tell that from the roadmap page, right? Sure you could!
Some pretty cool news is that we're integrating Chartboost and RevMob into the engine to replace Mobclix. We'll roll these features out to free users first and quickly follow up with Pro support. Keep your eye on the roadmap for more details.
Finalizing async multiplayer for release in nightlies is still waiting on contract stuff. Good news is that we have a contract to finalize. Bad news is that we're having "fun" tweaking and finalizing it. I wish I had a more definitive ETA. Boo for lawyering!
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One question I have regarding the latest update/roadmap. In the roadmap, it says "We've got a bunch of general engine optimizations waiting patiently for release in the next nightly build."
Are these impending optimizations now in 0.100 or was the release primarily about iOS 7?
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:P
I love you.
That is all.
Eric
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
One question though, will we be able to integrate this into our GS games via our existing revmob and chartboost accounts so we can track clicks, analytics etc rather than how playhaven is currently integrated?
Thanks
For pros, yes.
Also, I haven't heard anything yet about taking advantage of iPhone 5s 64 bit, or was that part of the iOS7 update?
- Thomas
- Thomas