Need help Designing HUD for Platformer.
Frazzle
Member Posts: 223
After switching up my art style for Shade, I decided I needed to design a HUD for the health/XP bars and realised I'm still !@#$% at creating original pixel artwork. I have a terrible attempt here at doing a health HUD block here @ - http://frazz3l.tumblr.com/
Any ideas for the health and XP 'display' for the HUD that matches the art style? Feel free to comment on the overall look of the game aswell.
Thanks, FM
Any ideas for the health and XP 'display' for the HUD that matches the art style? Feel free to comment on the overall look of the game aswell.
Thanks, FM
Comments
Just created a new HP/XP HUD, sorry about not responding, though your input is appreciated. Any feedback on this?
So to combat that I ditched the box and changed the HP for a heart - picture is better here in this combination. I put them side by side as that fits the design better with the widescreen perspective. I removed the box and gave them sufficient spacing. I made the XP much more subtle as that is not super important.
You will notice colours that a next to each other on dark backgrounds will appear smaller and bigger depending on their colour - I addressed that that by having the bars on same horizontal plane.
How does this look?
Cheers, M@
FM.