Windows 8 - Error generating app
DigiChain
Member, PRO Posts: 1,288
Im getting this error every time I try to build a Windows 8 version of my game:
Could not Find Bundle Name in plist
Does anyone know what the problem could be?
Could not Find Bundle Name in plist
Does anyone know what the problem could be?
Comments
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You need to download and use the Win8 App Signer Utility if you want to ad hoc test - http://s3.gamesalad.com/winopenbeta/0.10.00/AppSigner0.10.0.zip
@SilentBob - Yes I am using the notification to sign in the banner within the Portfolio page. I'm not attempting to build a ad hoc though.
Am I able to build a Win8 version on a Mac? Or do I need to be running on a Win8 machine?
I've done this previously successfully, but can't remember now!
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You can build, publish, and even submit your Windows 8 app for distribution using a Mac. But to sign it, and in turn test it on device (which you should be doing anyway), you need access to a Windows 8 environment.
So is it the .appxupload version that needs to be sent to Win8 store?
but you don't need one.
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