massive problem with platforms, need urgent help thanks! (solved)
CodeMonster
ACT, AustraliaMember Posts: 1,078
hey everyone if you watch the video below you will notice that its abit strange and i need help fixing it.
when my actor jumps on a platform the platform falls, but i cant uncheck moveable on the platform because it needs to move across the stage, also when i hit the platform from below it fly's up, (this i defiantly don't want)
also as seen in the video at around 16 to 17 seconds my main character will jump and hit the side of the platform and by watching the video you will see what comes next, my main actor slowly drifts off the screen, this i really really don't want.
any help would be great! thanks.
when my actor jumps on a platform the platform falls, but i cant uncheck moveable on the platform because it needs to move across the stage, also when i hit the platform from below it fly's up, (this i defiantly don't want)
also as seen in the video at around 16 to 17 seconds my main character will jump and hit the side of the platform and by watching the video you will see what comes next, my main actor slowly drifts off the screen, this i really really don't want.
any help would be great! thanks.
Comments
GSINVENTION FREE TEMPLATES
Constrain Attribute self.Position.Y to self.Position.Y
That will lock them - the X changes.
Fix that up and then see how you go with the next issue
Cheers, M@
GSINVENTION FREE TEMPLATES
GSINVENTION FREE TEMPLATES
GSINVENTION FREE TEMPLATES
Are you using gravity? And have the blocks got density?
and what do you mean by the fixed x point?
i tried constraining the main actor to a y person once it lands on the platform, it does stay on the platform but becomes very glitchy and looks bad i really dont understand why this is so hard, many people have made endless runners like this.
GSINVENTION FREE TEMPLATES
If you send me your game I can fix it up perhaps. Or you can go to GSHelper or DeepBlueApps for templates. They are a great help
It's hard to give the exact answer giving ideas towards videos. Code is needed.
Cheers, M@
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