Colliding movement
DenkiWolf
Member Posts: 3
I'm having and interesting problem.
When I have my two characters collide they continue moving.
Like actor one hits actor two and actor two goes flying in the other direction.
How do I stop it from doing this?
When I have my two characters collide they continue moving.
Like actor one hits actor two and actor two goes flying in the other direction.
How do I stop it from doing this?
Comments
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But when they get hurt do a hurt picture but not move back like that.
And I tried the no_bounce but now instead of the first actor traveling around and stopping when it hits the second actor it travels with the second. (I have the stage revolveing)
As far as keeping the enemy from moving, the only solution I've found so far is to play with the density attribute under the physics panel, the more dense the actor, the harder they are to move when struck.
Try that, and hope it helps!
And try increasing the density of each of the actors and see if this will help with preventing movement