how to repeatedly detect actor overlaps?
SSzretter
Member Posts: 0
I have the 'actor overlaps or collides with' working, but I want the actor to take damage continually (every .5) as long as the actor is overlapping. It seems to only work once - I have to make it not overlapping then overlap again. I want it to repeat as long as it's overlapping. How to do this please?
Comments
Timer: every .5 seconds
change attribute health to health -1
Hope that helps,
QS =
D
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