How a make a solid

Hey guys sorry I'm asking so much but I have just started the coding part of my project I just learned gravity and completed making a ball and a surface for it to fall and roll on but as soon as I hit play it goes right throught it as if it were part of the backround do I have to type in some code to make it a solid surface? That's probably what it is but anyone's pointers help

Comments

  • GM_PandagamesGM_Pandagames Member Posts: 228
    use collide and make the platform immovable
  • harrywatsonharrywatson Member Posts: 61
    Same as Panda above.

    Take a behaviour 'collide' and say 'bounce when colliding with actor of type' > make it immovable. You could call it floor or walls or I think you've called it surface? That would be a good name. In your ball there is an attribute called bounciness normally set to 1 but I'm sure you've seen that already. Have some fun with that and the amount of gravity in your scene. I Once had some fun with that and was surrounded by bouncy balls that would never go away. Just like life. H
  • GS_MasterGS_Master Member Posts: 159
    Do some research before coming to the forums :P
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