viewer vs standalone app (saving and load times)

nulonulo Member Posts: 315
edited November -1 in Working with GS (Mac)
hey there everyone.
I'm currently testing the final details of my game, and I'm using the gamesalad viewer to preview.
sometimes the save and load attribute work. sometimes they don't. is this a viewer problem?
or is my code wrong?
also. have you guys noticed any difference in speed and load times between the viewer and
the build app?

Comments

  • quantumsheepquantumsheep Member Posts: 8,188
    App builds are generally faster and more stable, but the last time I checked was in January - the viewer may have improved (it's certainly more stable for me these days).

    Cheers,

    QS

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • nulonulo Member Posts: 315
    well just to answer my own question.
    apparently save attribute and load attribute don't quite work on the viewer. sometimes it works, sometimes it doesn't.
    but i build the exact same game with the exact same code to a app, and the save and load are working perfectly.
    so. to test out save and load for real, always use the published app.
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