Glitchy Game...Possible Solution, what do you think
TyDietrich
Member Posts: 45
In my game I have 10 scenes all different sizes, the largest being 6000x6000. In the smaller scenes (5056x832) there is no glitch when the enemies appear every 2.5 seconds. But in the larger scenes there is a glitch that occurs every time the enemies appear. The larger scenes have more enemies appearing every 2.5 seconds then the smaller levels. So in order to get rid of the glitch I think my only option is to cut the larger scenes into two or three smaller scenes.
I used an actor as a spawner for the enemies and added a Timer Group in that actor with multiple groups of Spawn Actor Attributes to spawn the enemies in scene at their precise locations in the map.
Is there another way to get rid of the glitch instead of cutting up the scenes. Such as spawning my enemies in a different way?
I used an actor as a spawner for the enemies and added a Timer Group in that actor with multiple groups of Spawn Actor Attributes to spawn the enemies in scene at their precise locations in the map.
Is there another way to get rid of the glitch instead of cutting up the scenes. Such as spawning my enemies in a different way?