Just in case you need a little inspiration

darrelfdarrelf Member Posts: 243
http://www.dailymail.co.uk/femail/article-2463636/How-women-blow-400-000-day-playing-Candy-Crush-addictive-online-game-ever.html

Putting the serious side of addiction to one side, imagine coming up with a game that was just ( :-) ) 10% as successful...

Comments

  • jigglybeanjigglybean Member Posts: 1,584
    What's incredible is that King.com didn't really think the game would be a hit. It just proves that with the right balance of Free game and MTs, you can STILL return a massive profit.

    But what will topple it?

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  • darrelfdarrelf Member Posts: 243

    But what will topple it?
    This is the exciting thing - anyone who uses this forum/GS can topple it. Okay so maybe a bit unlikely but anyone can come up with the next big thing. That's the cool thing about this business - although real hard work, the potential is unlimited - so very different to a regular day job.

    I guess a few ingredients are needed - something unique, that moreish play factor, something that works really well on small devices, hard work, highly polished, some luck etc etc..



  • SingleSparqSingleSparq Member Posts: 1,339
    Part of the fun is knowing it could happen, just don't expect it to. Then you'll be more surprised if it does!
  • -Timo--Timo- Member Posts: 2,313

    Putting the serious side of addiction to one side, imagine coming up with a game that was just ( :-) ) 10% as successful...
    imagine coming up with a game that was just 1% as successful
    1% of 400.000 a day is 4.000 a day :D I also would be glad if it was only 0.01% ;)

  • darrelfdarrelf Member Posts: 243

    Putting the serious side of addiction to one side, imagine coming up with a game that was just ( :-) ) 10% as successful...
    imagine coming up with a game that was just 1% as successful
    1% of 400.000 a day is 4.000 a day :D I also would be glad if it was only 0.01% ;)

    1% sounds achievable doesn't it? :-S
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