Gravity Controls
macmasher
Member Posts: 31
So I'm wanting my gray background with the controls (Not yet triggering anything) To stay in the same position while the camera is flipping along with the main actor. On my actor (unlocked) I have the rules for the camera flip being: scene.Camera.Rotation To: self.Rotation. Its a Constrain Attribute Rule. Please help!
Comments
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The controls will stay in the same place even though the camera is rotating so for eg if you have a HUD actor at x 100 y 100 the actor will appear to rotate around BUT the actor will still be at x 100 y 100.
Here's some examples with video.
http://www.deepblueapps.com/helicopter-hud-template/
http://www.deepblueapps.com/little-viking/
http://www.deepblueapps.com/rolling-bones/
http://www.deepblueapps.com/fall-fu-template/
Darren.
Darren.
So -scene.camera.rotation
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http://forums.gamesalad.com/discussion/comment/365058/#Comment_365058