"Android Has Solved Its Revenue Problem". Come on GS - IAPs for Android!

Recent article "Android Has Solved Its Revenue Problem" - Business Insider -> http://goo.gl/ORcFue

Doesnt seem like its going to happen, but is there any chance we will be getting support for IAPs for Android, not just on the Kindle?

Comments

  • darrelfdarrelf Member Posts: 243
    edited October 2013
    Interesting article. Until now (I'm only in my first year of game dev) I've been focussed on Apple devices.

    It'd be interesting to know how GS users do with their paid iOS apps vs paid Android apps (obviously not revenues, just general share %'s)...

    Edit: I found this article from earlier in the year - the levels of piracy on Android apps is a bit of a concern for me
    http://www.slashgear.com/95-android-game-piracy-experience-highlights-app-theft-challenge-15282064/
  • jigglybeanjigglybean Member Posts: 1,584
    It's also about developers being smarter. Freemium is probably the best way to go on Android and personally, from the $800k a DAY Candy Crush brings in with IAPs, the break down between iOS and Android would make interesting reading.

    Sure, google must do more but their operating system is surging ahead and it won't be too long before it slaps Apple where it hurts.

    Like Balls? Then click here! We've 100 coming soon

Sign In or Register to comment.