Help! How To Make a Complex Jump System?
Hello 
Currently i'm working on a game that requires my actor to jump, but the other posts I read around here about jumping do not work with my specific game.
The part that makes my game annoying to make for a jump system is that my actor cannot use the collide attribute with the ground, or any platform below my actor. Also, the jump system for my actor cannot simply allow my actor to jump straight up, then straight down only. For example, if my actor is running and then the jump button is pressed, my actor must do a running jump.
Does anyone have any suggestions on how to make such a jump system? If you need more info let me know. Thanks!

Currently i'm working on a game that requires my actor to jump, but the other posts I read around here about jumping do not work with my specific game.
The part that makes my game annoying to make for a jump system is that my actor cannot use the collide attribute with the ground, or any platform below my actor. Also, the jump system for my actor cannot simply allow my actor to jump straight up, then straight down only. For example, if my actor is running and then the jump button is pressed, my actor must do a running jump.
Does anyone have any suggestions on how to make such a jump system? If you need more info let me know. Thanks!
Comments
Just curious why you can't use the collide attribute? Also, with the jumping, do you mean he can only jump when reaching a certain speed or if you press jump and forward at the same time he jumps forward?
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http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page