How to make an actor's rotation = game volume

sawkasteesawkastee Member Posts: 184
edited October 2013 in Working with GS (Mac)
I've got a knob that rotates. I want this to change the game volume. How can I accompllish this?

Thanks

Best Answer

Answers

  • SocksSocks London, UK.Member Posts: 12,822
    edited October 2013
    volume = rotation/360
    @RThurman

    Rotation/32.72 will give you 11, which is much louder than 1.

    image

  • RThurmanRThurman Member, Sous Chef, PRO Posts: 2,880
    LOL -- 11 is much louder!

    GameSalad should definitely make the sound control go to 11. In the explanation section it should say' "This behavior triggers a sound file to play. Set the sound to play once or to loop repeatedly. These go to 11. Its one louder."

    It would be so Spinal Tap of them!
  • SocksSocks London, UK.Member Posts: 12,822
    LOL -- 11 is much louder!

    GameSalad should definitely make the sound control go to 11. In the explanation section it should say' "This behavior triggers a sound file to play. Set the sound to play once or to loop repeatedly. These go to 11. Its one louder."

    It would be so Spinal Tap of them!


    :)>-
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