Mac build flickering issue

BBEnkBBEnk Member Posts: 1,764
So I uploaded a ipad build of my game which works perfect on iPad mini and preview, But then I generated a Mac build for my desktop just a download no license to make a game video but intro and menu work fine but when I hit start the game scene goes to flicker a lot making game unplayable tested another game and it worked fine so anyone have this issue.

Comments

  • BBEnkBBEnk Member Posts: 1,764
    Ok I figured it out, problem was the touch rules I was using, I guess the Mac did not like them. Changed my touch inside rules to key controls all is fine now.
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    Grammar headaches aside, you have to realize that the processor speed and memory of each device will affect the game differently. It's not that the Mac doesn't like touch rules, it's probably that the way you were implementing them was causing some kind of image switching issue or lag of some kind.

    New to GameSalad? (FAQs)   |   Tutorials   |   Templates   |   Greenleaf Games   |   Educator & Certified GameSalad User

Sign In or Register to comment.