$50 to someone for publishing help!!!!

marten78marten78 Member, PRO Posts: 4
As it seems to be the case with soooooo many people using GS the publishing part of things seems to always go wrong. I'll paypal $50 to someone if they do a live screen share and phone call with me and talk me through the whole process of publishing. I've done this before with success, but now I am getting an error! I've done all the certificates and provisioning just as I always have. But no luck!

Please email me if you can help out, and if we are successful I'll paypal you the $50 right away!!
makcgi at gmail dot com

Comments

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Do imply so many people have problems. I've been sucessfully publishing with GS for three years now and never had a major issue. I've never had to redo my certs or certificates. Most times you've done something wrong.
  • KillerPenguinStudiosKillerPenguinStudios Member Posts: 1,291
    I too have just published a few in the past 2-3 weeks and it has gone through fine. It is something on your guys end. Just replying with this comment to say that nothing is wrong on GS's part.
  • allc1865allc1865 Member, PRO Posts: 777
    edited October 2013
  • marten78marten78 Member, PRO Posts: 4
    @Fryingbacon @KillerPenguin

    If you read my post I in no way imply that their is something wrong with GameSalad! Not sure why you took it that way! I am one of the biggest GS fans there is!! :)

    However my statement that "Soooo many people have publishing problems" is a true one. Just because you gentlemen haven't had any issues doesn't mean others don't.

    But once again to clarify to everyone out there. The issues people have are not necessarily with GS it's self. We all know how tricking setting up profiles and certificates can be and if I am complaining about anything (which I wasn't) then it would be Apple's process more then anything else.

    I wasn't knocking GameSalad, was just asking for some help. So for those of you who have kindly reached out to help me already, THANK YOU FOR YOUR TIME!
  • CrazybreadmanCrazybreadman Member Posts: 674
    edited November 2013
    Hey guys, I helped Martin here with getting the code sign problem fixed but now it's stuck on installing when trying to sync to his iPhone. It actually installs his test app on my iPad 1 and I'm using iTunes 11.1.1 and haven't upgraded to Mavericks yet. He's testing on iOS 7 and iTunes 11.1.2 and running Mavericks. Anyone else run into freezing when trying to sync ur app?
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    edited November 2013
    I have a complete video series on how to set it all up an publish. Don't know what more people can do to make it easier. I show step by step in a series of videos and there is the cookbook and apple guide. Most people have problems because they fail to put in the time to read the material. Read the Xcode stuff on apple developer read the iTunes connect guide et..
  • CrazybreadmanCrazybreadman Member Posts: 674
    edited November 2013
    @FryingBaconStudios - Yes, thanks for doing that. It's a great help to the community. The problem is that it does actually install and run fine on my iPad but not the other guys. We have both our UDIDs added to the device list and in the prov profile and all that. It freezes on install when syncing in iTunes (only for him). On mine it installs and runs no problem.

    I'm wondering if anyone has come across this problem. He has plenty of space on his iPhone, has the same provisioning profile in iTunes as me, and other apps will install but not the GS app. It just gets stuck on installing to the device. The only differences we have in our setup is I have the previous version of GS, iTunes, OSX, and iOS. He has the newest version of all of those. So it seems like the newest update of something is causing the problem as far as I can tell. Anyone have an idea?
  • KillerPenguinStudiosKillerPenguinStudios Member Posts: 1,291
    @Crazybreadman,
    I got it working for @marten78 and all is running fine. There was no issue with his GS or operating system. There were a few things you forgot to look over when you were helping him out. One, his Xcode was way behind and needed to be updated to the current version. Second, the UDID number for the device was the wrong number. After those fixes, all is good!
  • CrazybreadmanCrazybreadman Member Posts: 674
    edited November 2013
    @KillerPenguinStudios - Hmm, yeah I haven't heard back from him today, but I asked him to double check his UDID and make sure it was correct and he said it was. He said it didn't work on either of his devices and the UDIDs were accurate...Glad he got it working though.
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