Otherwise Logic

In my game, I'm having an issue with the otherwise portion of rules not triggering. This is happening across multiple actors in a certain scene. For instance if the game attribute "game over" is true, an actor appears, if "game over" is false it should disappear, but it doesn't. Any ideas as to what could be breaking this rule?

Comments

  • JSprojectJSproject Member Posts: 730
    edited November 2013
    There is nothing wrong with the otherwise condition in itself but for clarity try breaking it out of the otherwise section and instead create a new rule where you add the condition(s) needed.
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