Is there any way to use instead of "timer behavior" ?

Hi~ GS developer!

In my game I used to a lot of timer behavior.
for example..
1~10 second spawn actorA
11~20 second spawn actorB
21~30 second spawn actorC
.
.
.
When I used a lot of timer behavior that having problems with performance.
I heard that use the sine function is improved performance. But i don't know how to make rule...

Please let me know...


thanks.



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