Camera question
My game was designed in legacy iPhone 480x320 and I am trying to set it up for iPhone 5. I need to keep the same aspect ratio and just have the sides filled by black bars. My background is blue so I can't use letterbox when publishing because it use the background colour for the the bars and I want them black.
The game scrolls vertically and is 1440 high. I was thinking of attaching a black bar either side of the HUD layer and offsetting the camera by -44 px. Is it possible to move the camera past 0 into the negative area of the background or is there a better way?
The game scrolls vertically and is 1440 high. I was thinking of attaching a black bar either side of the HUD layer and offsetting the camera by -44 px. Is it possible to move the camera past 0 into the negative area of the background or is there a better way?
Comments
This new actor is 512x380 since it is all blue should I break it into smaller actors?
Universal Binary Template - Universal Binary Template Instructions Rev 4 (Short) - Custom Score Display Template
Universal Binary Template - Universal Binary Template Instructions Rev 4 (Short) - Custom Score Display Template