Problem loading game
JamesBoucher
Member Posts: 433
I added five actors to the screen and gamesalad looked up. I kill the process and even rebooted, but I can not get my game to load. I can load other games (samples). Any help would be great.
Comments
Images having power of 2 dimensions shouldn't be relevant to this problem. What are your system specs? Can you be more specific about what exactly you are doing so we can try to recreate the issue?
I did a "show package contents" on the application and the only thing in any of the folders was my images used for the game.
My Mac is running version 10.5.7, processor is 2 ghz, and memory is 3gb.
Or were the actors blank without images?
(Not sure if you mean that the wall sizes that you added were the sizes of the images.)
Did the actors have any behaviors in them?
Intel based processor?
Mac mini with a 2ghz intel core 2 duo.
after doing that my game was a little corrupted...
Hmmm and i have tried to use two different wacom boards to navigate through GS... but somehow things are going wrong... actors disappers and stuff like that... don't try this )
This would be useful in that you can work on a particular feature away from your crowded game, and import it once it's working.
Additionally, it could help in setting up presets. Say you have a d-pad written up as a module, or a high score system. You'd only have to write these once, and then you could import them into your game.
And on top of that, with the new web feature of being able to share and download other people's projects, you could theoretically download a project and install it into your game.
All a pipe dream my end of course, but you never know
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
If you have a spare HD or an old iPod you don't use anymore these are perfect for the job.
It's saved me countless hours of development time.
I save every time I add something new. It's become a habit - and I increment the saves just in case.
I backup to an external hardrive every night. I mean EVERYTHING. I've heard horror stories of people losing months of work, and I just wouldn't have the heart to go on with my games if I had to start from scratch!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Anyone know how to share these between games? I recall seeing on the wiki it was possible... But maybe that was the day I was licking frogs....who knows..
It's horrible..... I have to redo EVERYTHING... sigh... Well, I won't be making that mistake again.
Perhaps I can copy behaviors into the new file...
Yes, copying worked. Whew! I had a lot of sensitively tweaked behaviors - as in .01 made a big difference :P But I'm back where I was before the crash.
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
I think we all tend to 'drag&drop' from other samples to help us save time and maybe cuz the wiki doesn't have a lot of tutorials or videos that we can see and followed (wink, wink