Colliding with sides and Max Speed problems

I'm making a game similar to Doodle Jump, but I've run into some problems.
The first problem I'm having is with the platforms. I've made it so that when my character is falling down, he'll collide with the blocks, and when he's going up he'll go through them. This has resulted in him colliding with the sides when he is on his way down, which I don't want. I only want him to collide when he's coming down on them from above, on top of the platform.

The other problem is that I used a Max Speed limit to stop him from bouncing higher and higher when he hits blocks from a height. But since I want him to be able to fall and be controlled to the sides much faster than that, I need another way to go about this.

Very thankful for help!

Comments

  • allc1865allc1865 Member, PRO Posts: 777
    I'm not really sure what your problem is. If you could explain your problem more...? :)
    But I think what you're asking is being able to jump through platforms?
  • KlirretKlirret Member Posts: 1
    No, I've already made it so he can jump through the platforms. The way I did this was by making it so he wouldn't collide with them when he was on his way up. The problem I encountered was that when the Guy is on his way down, he collides with the SIDES of the platforms. In Doodle Jump for example, the platforms are completely abstract unless you fall right on top of them. If you come in contact with them from either the sides or underneath, you shoot upwards. This is what I want to do, and what I haven't been able to do yet.

    Besides that, there's the Max Speed limit problem, which I want to solve in another way than applying Max Speed.
Sign In or Register to comment.