Turn of physics but stay moveable?
Mattcus
Member Posts: 85
I have two actors, with physics, one is the player, the other is a moving platform, I need the platform to move and the player stays still and jumps from one to the next. However the player actor pushes the platform actor down. I have tried changing physics settings in both actors and I can't find any way to stop physics on an actor while still being able to move it.
Please help
Thanks in advance.
Please help
Thanks in advance.
Comments
Attached is a moving platform template. Feel free to use. Hopefully it helps!
I have added some that came from here...
http://forums.gamesalad.com/discussion/52494/spare-code-dump-it-here
(Mac)
Gravity for the scene is off
The player has accelerate direction: 270 and acceleration: 200
Physics:
Density: 0.1
Friction: 3
Bounciness: 0.1
Fixed Rotation: false
Movable: True
The only thing the ground has is accelerate direction: 180 acceleration: 25
Physics:
Density: 1
Friction: 3
Bounciness: 0.1
Fixed rotation: true
Movable: true
I'll have a look at some of the example projects, thanks.
★ My Apps | Gamesalad Tutorials : Youtube Channel , Website. ★
"Density refers to the heaviness of the actor. A higher value will make the object harder to move by less dense actors. A value of 0 will make an object immovable but still affect other actors in the scene. Density can be set to any real positive number. (i.e.Density>= 0)"
Another person had this problem and upping the density fixed it.