Match3?

jmp909jmp909 Member Posts: 73
edited November -1 in Working with GS (Mac)
hi,

i'm wondering if it is possible to implement "match 3" with GameSalad?. I used Box2D in Actionscript3 and checked my array of contact points to see if an item was connected to more than 1 other, so i could remove them if they were all connected

I'm not sure how I'd do this in GS without script.

Basically objects fall onto the screen and I want to check for 3 or more connected objects of the same type (be it shape or colour or whatever), and then remove them from the board

if this is possible, any pointers would be great.

thanks
J

Comments

  • EastboundEastbound Member, BASIC Posts: 1,074
    To answer your question: I believe it would be very difficult to nearly impossible to make a match 3 game right now.

    That being said, why on earth would you want to make another match 3 game? The app store has a ridiculous amount already.
  • jmp909jmp909 Member Posts: 73
    i was going to have some physics in it, as opposed to your Bejewelled-style Match3. But I've just discovered GS only has Square and Circle collision support, whereas i've potentially got some irregular convex shapes.

    thanks
    j
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