Some Questions
moln47
Member Posts: 0
Hello. I am intended to make a platformer game and now trying to choose an engine for it. So I have some questions for you about what GameSalad can and what can't do.
1. As far as I understand GameSalad doesn't support gamepad controls. Do developers plan to add this functionality? Or maybe there are some unofficial solutions?
2. Are there any plans to add OUYA/NVShield support?
3. How good the performance is? Where is the limit to what graphics you can make? Can you make something “Mark of the Ninja” grade (it's not that I'm able to do it, just curious) or will it lag horribly?
4. Is it possible to compile the game to HTML5 and wrap it with node-webkit to make a Windows executable? Did anyone tried this?
5. If you want to make multiple resolutions (for example 1280x720 and 1920x1080) will you need multiple image sets for every resolution or it is possible to make only 1080 and shrink it somehow? Can you change in-game how close the view is (like moving camera back and forth to a 2D scene)?
6. Can you make the game world generate randomly by a set of rules (like in “Valley Without Wind” or “Risk of Rain”)?
1. As far as I understand GameSalad doesn't support gamepad controls. Do developers plan to add this functionality? Or maybe there are some unofficial solutions?
2. Are there any plans to add OUYA/NVShield support?
3. How good the performance is? Where is the limit to what graphics you can make? Can you make something “Mark of the Ninja” grade (it's not that I'm able to do it, just curious) or will it lag horribly?
4. Is it possible to compile the game to HTML5 and wrap it with node-webkit to make a Windows executable? Did anyone tried this?
5. If you want to make multiple resolutions (for example 1280x720 and 1920x1080) will you need multiple image sets for every resolution or it is possible to make only 1080 and shrink it somehow? Can you change in-game how close the view is (like moving camera back and forth to a 2D scene)?
6. Can you make the game world generate randomly by a set of rules (like in “Valley Without Wind” or “Risk of Rain”)?
Comments
You can make your graphics look like just about anything, from "Mark of the Ninja" to Mario to Angry Birds - whatever you want them to look and it performs like a regular IOS app or whatever device your making the game for. Look up some templates. People have made some pretty cool games using GameSalad.