What Are The Features That Async Multiplayer Will Have?
FallingBoxStudios
Freelance Graphic DesignerMember Posts: 822
Hi, I'm fully aware that the multiplayer that GameSalad is trying to add is turn based, but I would just like to know, will they come with behaviors to help? Like: Skip Turn, Chat, Forfeit Match. Just the basic things all turn based games should have.
So does anyone know if these will be behaviors, or will we have to code it ourselves? Thanks
- Hunter
So does anyone know if these will be behaviors, or will we have to code it ourselves? Thanks
- Hunter
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In all seriousness, we have no idea. I'd be happy even if it just had the basic turn based function! If they surprise us with extra features, I'd be super happy.
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like sending save data from iPhone to iPad for universal games could be real handy!
guess we need to wait and see how it all comes together tho
-Ash