Viewer Problems Returned - Help?

netdzynrnetdzynr Member Posts: 296
edited November -1 in Working with GS (Mac)
I'm trying to build the GS viewer for iPad and have run into the code signing problem that occurred with the iPhone version. I keep getting Build Failed errors.

Code Sign error: The identity 'iPhone Developer My Name (ABCDEFGHJK)' doesn't match any valid certificate/private key pair in the default keychain

I've donwloaded my profiles and updated everything listed in the online docs. Can someone who has built the iPad viewer tell what Xcode has listed under Code Signing Identity > Any iPhone OS Device ? With the *iPhone* viewer I had to go into the this field and manually enter my name and string to make it build it. Tried doing the same with the iPad viewer but am still getting the build failed error.

Thanks in advance.

Comments

  • netdzynrnetdzynr Member Posts: 296
    Arrg. Never mind. After a dozen random changes I was finally able to get it to build. Of course now it just displays my game as a black screen... @#$%^

    (On the plus side, I'm getting 100 frames per second. Guess black screens run pretty fast.)
  • ATNK1ATNK1 Member Posts: 5
    Netdzynr - mine worked for testing and i submitted my app but apple found the same fault with the black screen and rejected it.
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