Creating An iPad And iPhone Game That Fits For Both Devices But is The Same App?
FallingBoxStudios
Freelance Graphic DesignerMember Posts: 822
Hi, I have seen this a lot on the App Store, were a game is for iPads and iPhones, but its in the same app (so there is not a different version of the app for iPads) but how do I do this? Thanks.
- Hunter
- Hunter
Comments
Create a load scene that detects the screen size and send them to the relevant sized scenes.
I find this simpler than any of the current universal builds but you'd want to make sure you've finished the scenes before copying them for other devices otherwise any changes you make to one will probably need to be made to others, and that could get messy.
This isn't a good idea if you've got dozens/hundreds of scenes for your game, but then it probably would have been better to think of a universal build to use before creating so many scenes.
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